Silla
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Country

  • Capital City: Gyerim
  • System of Governance: Bureaucratic Monarchy
  • Leaders: Maripgan Ponseong Yurye
  • Primary Religion:
  • Languages: blah
  • Majority Races: Humans, Half-breeds, Dragoons (??)
  • Strong Minorities: different people
  • Real World Influence: Korea

Overview

High Level Overview of the place

Culture

Culture found in land

Religions

what faiths are present, what are the views on faith

Social Structure

How the society is structured

Customs and Holidays

What days matter to the people

Arts and Exceptionalism

Politics

Government

Silla is a bureaucratic monarchy not profoundly disimilar from subdivisions of Shalkara. The role as arbiter it has played between Shalkara and Nippon has caused Silla to be renowned for clever diplomacy and as a consequence exports a suprising number of dimplomats and negotiators trading on that reputation.

The ruling dynasty since the 1780 liberation of Silla has been the Ponseong line, of which the current king or "Maripgan" is Ponseong Yurye, who has been in power since the 1980 death of his father Maripgan Ponseong Gogureok.

Detail Map

Organization of the Land

How the power structure is divided regional (i.e. Duchies, Baronies, Lordships, etc.)

Demographics

Silla has a higher population percentage of (acknowledged) Dragoons than any other nation in the world and is thought by many to be the true homeland of the race. Dragoons represent a plurality of the upper class and are found throughout Sillan society. The forthrightness of Dragoons in Sillan culture has allowed both Shalkara and Nippon, who have exceptional historical reverence for the Great Dragons, to romanticize their otherwise baldly political position with regards to the small but assertive nation that separates them.

Economy

Foreign Relations

History

History since the Dragon Wars

Early History

National History

Founded sometime in the third or fourth century, the kingdom of Silla was an aggregation of smaller more tribal societies in the southern portions of Shalkara and eventually grew to be a substantial empire including a great deal of land in what is now Shalkara.

As the power and influence of Shalkara grew, Silla was driven back and ultimately conquered by Shalkara, and later by Nippon. It did not regain independence as a state in its own right until the eighteenth century, during a period of negotiations to diminish hostilities between Shalkara and Nippon by supporting Silla as a buffer state between them.

Since that time, it has functioned as a place of almost sacred international negotiation between the two empires, its independence and impartiality being guaranteed by a sense of national indignation at the role it has played as pawn in the past.

Major Modern Events

What events will have shaped the experience of characters having grown up there

Geography

The physical lay of the land

Notable Features

Climate

Peculiar Destinations

See Also

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