Saimonia
This page is stubbed out content and incomplete. To request that a stubbed article is complete please contact the World/Character Referee.

Country

  • Capital City: place
  • System of Governance: stuff
  • Leaders: people
  • Primary Religion:
  • Languages: blah
  • Majority Races: people
  • Strong Minorities: different people
  • Real World Influence: country

Overview

High Level Overview of the place

Culture

Culture found in land

Religions

what faiths are present, what are the views on faith

Social Structure

How the society is structured

Customs and Holidays

What days matter to the people

Arts and Exceptionalism

Politics

Government

Detail Map

Organization of the Land

How the power structure is divided regional (i.e. Duchies, Baronies, Lordships, etc.)

Demographics

Economy

Foreign Relations

Serving as an alternative land route to taking shipping through the Azar, the path through Saimonia may be mountainous and conflict-ridden but sometimes it can be a lot cheaper, and manageable with fewer hands. This means if you have political or economic reasons not to deal with Nabotaea and the Azar, you might choose to cross Saimonia.

History

History since the Dragon Wars

Early History

National History

Major Modern Events

What events will have shaped the experience of characters having grown up there

Geography

The physical lay of the land

Notable Features

Kupa river valley, Vjose River Valley, Cantabrian Mountain border with Hispalis, Dinaric Mtns, Rhodope Mtns, Mt Rila, and the Rilan Massif (central block of major mountains higher than the rest), the city of Haemus is near a major pass up to the Rilan Massif and is an important part of trade within Saimonia. Gvozdeni doline or (Valley of Iron) is a major region in the south, and Zelena Luka (green harbor) is a broad bread basket which doesn't produce enough food to feed the country.

Teren Trandafiri is a region peopled more by gypsies than any other part of Saimonia, and is known particularly for the wild rose gardens composed of huge varieties of domesticated roses tended by all the traveling people moving throughout the countryside. Kos, a periodically active volcano, is along the southern coastline and has varying geopolitical impact on the rest of Saimonia whenever active. Bay of Kotor, sits at the south western corner of the country, offering a safe port against the Kraken Reefs and trade into the Cyrnosian Sea. It is defended by a knife-like protrusion of rock that hides the bulk of the city and is fortified to attack any attempting to enter.

Climate

Peculiar Destinations

See Also

ForumRulebookGame SettingNew PlayersLogin/Register
Site Content Site Navigation Page Navigation Login







Forgot User ID or Password?




By registering users agree to abide by this website's Terms of Use










 
 







Categories
Lands and Nations
Races
Religions and Beliefs
Organizations
Lore

Page Options
Print this Page